/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.clientpackets;

import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.logging.Logger;

import net.sf.l2j.database.L2DatabaseFactory;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;

/**
 * This class ...
 * 
 * @version $Revision: 1.3.4.3 $ $Date: 2005/03/27 15:29:30 $
 */
public final class RequestFriendList extends L2GameClientPacket {
	private static Logger _log = Logger.getLogger(RequestFriendList.class
			.getName());
	private static final String _C__60_REQUESTFRIENDLIST = "[C] 60 RequestFriendList";

	@Override
	protected void readImpl() {
		// trigger
	}

	@Override
	protected void runImpl() {
		L2PcInstance activeChar = getClient().getActiveChar();
		if (activeChar == null)
			return;
		SystemMessage sm;
		java.sql.Connection con = null;
		try {
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con
					.prepareStatement("SELECT friend_id, friend_name FROM character_friends WHERE char_id=?");
			statement.setInt(1, activeChar.getObjectId());
			ResultSet rset = statement.executeQuery();
			// ======<Friend List>======
			activeChar.sendPacket(new SystemMessage(
					SystemMessageId.FRIEND_LIST_HEAD));
			L2PcInstance friend = null;
			while (rset.next()) {
				// int friendId = rset.getInt("friend_id");
				String friendName = rset.getString("friend_name");
				friend = L2World.getInstance().getPlayer(friendName);
				if (friend == null) {
					// (Currently: Offline)
					sm = new SystemMessage(SystemMessageId.S1_OFFLINE);
					sm.addString(friendName);
				} else {
					// (Currently: Online)
					sm = new SystemMessage(SystemMessageId.S1_ONLINE);
					sm.addString(friendName);
				}
				activeChar.sendPacket(sm);
			}
			// =========================
			activeChar.sendPacket(new SystemMessage(
					SystemMessageId.FRIEND_LIST_FOOT));
			sm = null;
			rset.close();
			statement.close();
		} catch (Exception e) {
			_log.warning("Error in /friendlist for " + activeChar + ": " + e);
		} finally {
			try {
				con.close();
			} catch (Exception e) {
			}
		}
	}

	@Override
	public String getType() {
		return _C__60_REQUESTFRIENDLIST;
	}
}
